Automations, free games, and selling tools Link to this release
New tasks
- Refresh Wallet. Lightweight task that only refreshes Steam wallet balance (and pending funds), without a full account refresh.
- Claim free games. Claims the paid games Steam is currently giving away on the store (also available as an automation template).
- Claim Community Badge. Completes free Steam community badge quests (no wallet or points spend).
Added
- Duplicate automation. Copy an automation from the list into a new draft you can edit.
- Random free licences. Request Free Licences can register a random few games per account from the list you pick, so accounts do not all end up with the same library.
- Float condition on Sell on Market. For CS2, filter what you sell by float range, with a wear bar and optional dual-handle slider.
- Include / exclude tags. Filter and IF nodes, plus Select Accounts and account pickers, can require or exclude tags.
- Proxy groups on account groups. Link proxy groups to an account group so members inherit those proxies (picked at random when several apply).
- Drag to reorder automations. Reorder your automations list with drag and drop; the order sticks.
- Richer Schedule trigger. One Schedule node covers day, week, and month, with an exact time or a random window (and any weekday). Old “random daily” setups move over automatically.
- Custom Steam URL helpers. Set Profile / AI profile flows can set a custom URL with more variety, and avoid colliding with URLs you already use.
Improved
- Past seasonal Point Shop badges. Older seasonal badges Steam no longer sells are hidden from the picker and skipped by auto-buy, so you do not spend points on them by mistake.
- market.csgo pricing. Undercuts can use finer steps (tenths of a cent) instead of whole cents only.
- market.csgo delivery. Failed deliveries count properly and back off instead of retrying forever; sales the venue dropped are closed cleanly.
- CSFloat stuck trades. Stuck active trades cancel more reliably, and large active-trade lists paginate instead of stalling.
- Marketplace polling. Selling venues scale better under load so listing and sale checks stay snappy.
- Buy package errors. Clearer messages when Steam rejects a package checkout (including the vague “no detail” and invalid-data cases).
- Faster Tasks list. Opening and browsing Tasks feels lighter with many rows.
- Top-ups without a wallet. Accounts with no Steam wallet are skipped when creating a top-up, and that state shows on the accounts table and picker.
- Rarity badges in dark mode. CS2 rarity colours stay readable on dark backgrounds.
- TF2 free licence art. Free TF2 licence images and tokens load more reliably after grant.
Fixed
- Inventory catalog race. Syncing many accounts at once no longer crashes when two workers discover the same new item name together.
- Inventory filters on older rows. Legacy inventory filter state hydrates correctly again.
- Trade holds. Locked items explain why, and expired trade holds clear on their own; TF2 “Tradable After” dates are read correctly.
- market.csgo edge cases. Sparse or first-time inventory refresh, sale notification prices, and undercut item ids behave correctly.
- Set Profile Theme. Theme changes no longer fail on a TypeScript edge case in the worker.