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SteamLabs Changelog

What's new

Changelog

Every release of SteamLabs, newest first: what was added, what improved, and what got fixed.

Latest version 2026.1.127 4 releases
2026.1.127 Latest 26 changes

Automations, free games, and selling tools Link to this release

New tasks

  • Refresh Wallet. Lightweight task that only refreshes Steam wallet balance (and pending funds), without a full account refresh.
  • Claim free games. Claims the paid games Steam is currently giving away on the store (also available as an automation template).
  • Claim Community Badge. Completes free Steam community badge quests (no wallet or points spend).

Added

  • Duplicate automation. Copy an automation from the list into a new draft you can edit.
  • Random free licences. Request Free Licences can register a random few games per account from the list you pick, so accounts do not all end up with the same library.
  • Float condition on Sell on Market. For CS2, filter what you sell by float range, with a wear bar and optional dual-handle slider.
  • Include / exclude tags. Filter and IF nodes, plus Select Accounts and account pickers, can require or exclude tags.
  • Proxy groups on account groups. Link proxy groups to an account group so members inherit those proxies (picked at random when several apply).
  • Drag to reorder automations. Reorder your automations list with drag and drop; the order sticks.
  • Richer Schedule trigger. One Schedule node covers day, week, and month, with an exact time or a random window (and any weekday). Old “random daily” setups move over automatically.
  • Custom Steam URL helpers. Set Profile / AI profile flows can set a custom URL with more variety, and avoid colliding with URLs you already use.

Improved

  • Past seasonal Point Shop badges. Older seasonal badges Steam no longer sells are hidden from the picker and skipped by auto-buy, so you do not spend points on them by mistake.
  • market.csgo pricing. Undercuts can use finer steps (tenths of a cent) instead of whole cents only.
  • market.csgo delivery. Failed deliveries count properly and back off instead of retrying forever; sales the venue dropped are closed cleanly.
  • CSFloat stuck trades. Stuck active trades cancel more reliably, and large active-trade lists paginate instead of stalling.
  • Marketplace polling. Selling venues scale better under load so listing and sale checks stay snappy.
  • Buy package errors. Clearer messages when Steam rejects a package checkout (including the vague “no detail” and invalid-data cases).
  • Faster Tasks list. Opening and browsing Tasks feels lighter with many rows.
  • Top-ups without a wallet. Accounts with no Steam wallet are skipped when creating a top-up, and that state shows on the accounts table and picker.
  • Rarity badges in dark mode. CS2 rarity colours stay readable on dark backgrounds.
  • TF2 free licence art. Free TF2 licence images and tokens load more reliably after grant.

Fixed

  • Inventory catalog race. Syncing many accounts at once no longer crashes when two workers discover the same new item name together.
  • Inventory filters on older rows. Legacy inventory filter state hydrates correctly again.
  • Trade holds. Locked items explain why, and expired trade holds clear on their own; TF2 “Tradable After” dates are read correctly.
  • market.csgo edge cases. Sparse or first-time inventory refresh, sale notification prices, and undercut item ids behave correctly.
  • Set Profile Theme. Theme changes no longer fail on a TypeScript edge case in the worker.
2026.1.126 10 changes

Inventory and profile tools Link to this release

Improved

  • CS2 rarity in inventory. Cards, list rows, and item details show rarity. Filter by one or more rarities next to marketable/tradable.
  • Inventory price filter. Filter by min/max Steam price in your display currency, on the same row as search and sort.
  • Steam profile link. The Steam64 ID opens that account's Steam profile.
  • Custom Steam profile URL. Set Profile can set a custom URL (applied once per account).
  • Set Profile Theme. New task to set Steam profile colour (one theme, or random from the ones you pick).
  • Seasonal badges in Points Shop. Buy from Points Shop can buy seasonal badge levels (for example Summer Collection 2026) and optionally feature them.
  • Exact prices on mixed sells. Inventory sell and Create Task take one exact price per distinct item when you pick several different skins.
  • Wider sell modal. Sell items modal is larger so venue, pricing, and per-item prices fit.

Fixed

  • TF2 after free licence. Accounts that just got the free TF2 licence are treated as owning TF2 for Use TF2 Items.
  • CSFloat / market.csgo listing sync. Large listing books sync more reliably on CSFloat and market.csgo.
2026.1.125 12 changes

Post launch fixes Link to this release

Improved

  • Accounts with lots of Steam accounts. Selecting everything, running bulk actions, and watching Guard codes update no longer bog down or crash the Accounts page when you have many thousands of accounts.
  • Send feedback tip. Opening Send feedback shows a short, dismissible note asking for detail and screenshots. If you dismiss it, it stays gone on that browser.
  • Feedback grouping. Similar tester reports are grouped for the team, so the same issue is easier to follow as one thread.
  • FarmLabs link after connect. After you link FarmLabs you land on Subscription, instead of a page that could block you before you have a plan.
  • More countries for Steam location. Location pickers now match the country list Steam itself offers.
  • Homepage copy. Clearer wording around credentials, and an updated task count on the public site.

Fixed

  • CSV Guard codes. Steam Guard secrets from CSV imports that came out of JSON exports now import cleanly, so Guard codes work after import.
  • Profile privacy with a custom Steam URL. Changing privacy on accounts that use a custom Steam profile URL works again.
  • Trade syncs between your own accounts. Syncing trades on both sides of a transfer at once no longer fails with a database conflict.
  • Workers dropping mid-task after a brief Steam disconnect. A short reconnect during boost or login no longer takes down the whole worker and kills unrelated tasks with it.
  • Tasks stuck after a temporary server hiccup. If the app briefly fails while a worker reports finished, the task is retried instead of sitting forever as a false worker bug.
  • Proxy usage chart. Opening proxy traffic no longer errors when no date range is selected yet.
2026.1.124 1 change

Initial release Link to this release

SteamLabs is now out of early testing and released to the public. Thanks to everyone who helped in the testing phase.

Added

  • FarmLabs launch promo. Linked FarmLabs customers with an active FarmLabs subscription get two months of the Normal plan free. Register, link FarmLabs, then claim it on the Promo page.